Wednesday 22 April 2009

Ident 2 - Skydive

For my Second Ident, i wanted to focus on main character of my scenes (once again being the E from the extreme Sports).

I was looking at the best sport that i could show some flare with him, because he has no arms and legs. I also wanted to show his voice and make him more believable as a real character.

Skydiving

I stared thinking about sky diving, this lead me to allot of ideas and how i can show multiple camera angles and show off speed with different sounds and actions on the characters behalf.

This meant that i would not have to make allobate scenes that would take the foucs away from the main character which is really what i wanted to avoid all together and you can get much more simple than a cloudy background.

Backgrounds
As mentioned allot of the scenees were made from clouds and fog effect (in 3DSM) which was qite handy. The plaine was just made of diffrent shapes bent and smoothed with diffrent textures added.

Materials
I used a diffrent host of materials alike with my first ident a mixture of ones collected from the internet and others that i collected and changed in photoshop. As mentioned i also used some fog effects to improve the apperance of the clouds.

Music
I knew i wanted quite dramatic music and pondered on what would fit well i started off with a mission impossible theme but then it sounded really gay so it put me right off instead I was just looking for something with a good beat that would show that the character is enjoying himself and its pumping. I settles on an instrumental versions of blurs song 2 ;)

Animation
For the animation i manily used keyframes and used the reactor for the logo falling through the sky and spalshing in the water. I also used a bomb under the water to make the splash, it does not look as smooth as i would like it but still gives the impression of a crash.

The camera was also animated to help the movment of the scenes. I also added a shake to the camera when the impact happens and without it maes the scene look rather boring.

Voice
Soon as i had decided that i wanted to give my character a voice i knew i wanted it to be quite high and squeaky, like a worms voice or a lemming. I looked for sounds over the Internet and then decided to make my own by recording my voice and my little brothers and changing the settings mainly the pitch to produce the sounds you see in the video.

Screen Shots


































So have a look at the finished piece, as mentioned i had allot of issues that i had to overcome and i do prefer the first ident as i think i planned it better but i am still happy with the end result.

No comments:

Post a Comment